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UEU » Undergraduate Theses » Teknik Informatika Posted by [email protected] at 07/01/2022 16:26:15 • 1083 Views
RANCANG BANGUN APLIKASI PEMBELAJARAN KERANGKA MANUSIA BERBASIS AUGMENTED REALITYCreated by :
Shirva Nabila ( 20160801186 )
Subject: | APLIKASI KERANGKA MANUSIA AUGMENTED REALITY | Alt. Subject : | APPLICATIONS HUMAN FRAMEWORK AUGMENTED REALITY | Keyword: | Augmented Reality Rangka Manusia Unity |
Description:
Augmented Reality adalah teknologi yang menggabungkan dunia maya dua dimensi ataupun tiga dimendi kedalam gambaran nyata. Salah satu bidang yang menggunakan Augmented Reality adalah bidang pendidikan. Pada bidang pendidikan Augmented Reality berfungsi sebagai media pembelajaran interaktif yang membuat pelajaran tersebut lebih menarik. 3D objek dibuat dengan menggunakan aplikasi Blender 3D dan dikembangkan dengan menggunakan Software Unity. Dengan mengambil gambar sebagai penanda, kemudian gambar yang diambil dicocokan dengan gambar yang disimpan pada database. Hasil dari penelitian ini adalah membantu siswa dalam mempelajari dan mengenali rangka manusia menggunakan teknologi Augmented Reality (AR).
Contributor | : |
- Riya Widayanti, S.Kom, MMSI
| Date Create | : | 07/01/2022 | Type | : | Text | Format | : | PDF | Language | : | Indonesian | Identifier | : | UEU-Undergraduate-20160801186 | Collection ID | : | 20160801186 |
Source : Undergraduate Theses of Computer Science
Relation Collection: Fakultas Ilmu Komputer
Coverage : Civitas Akademika Universitas Esa Unggul
Rights : @perpustakaan Universitas Esa Unggul 2021
Publication URL : https://digilib.esaunggul.ac.id/rancang-bangun-aplikasi-pembelajaran-kerangka-manusia-berbasis-augmented-reality-22954.html
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- UEU-Undergraduate-22954-BAB1.Image.Marked.pdf - 390 KB
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